Learn to code!

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It’s cooking out there. Developers all over the world are making apps. Of course the good’ol Shareware model is still used, but today there are so many options available. Just to mention the four biggest app markets I know of Google Apps Marketplace, Android Market, App Store for iOS and App Store for Mac. It’s not always easy to make everything right, for sure, as I have written about before. But for me … I take some little pride in most of my mistakes. I feel a bit like Thomas Edison every time:

I haven’t failed, I’ve found 10,000 ways that don’t work

I sometimes tease my non-programming friends with that it looks like coders will be the next ruling class. The threshold for putting together an app and getting it up on one of those markets is really low. Google hosts App Engine for you where you can put up web apps or backends to your Mac or iOS apps, for free! For freaking free! (No wonder I love Google.) Only if your app is a success will you reach a level of usage that starts to cost any. And many apps don’t even need a backend.

Start tapping!

So what about you poor people who don’t code? My advice: learn it. It’s not that hard. Really, it isn’t. Today I had an e-mail conversation with a user of Mini Collector, Jeff Carter. Jeff helped me test that I had really nailed some Game Center related bugs, and I noticed he seemed to be used to beta testing apps. It turned out he’s a games beta tester. And then he mentioned he had gotten so curious about game and app making that he had made an App Store game himself! I asked him if it was tricky making a Game (something I have balked a bit at) and it’s such a lovely story that I must share it. Using Jeff’s own words:

… I started mid-January knowing practically nothing and the game was out by mid-February. Took about 2-3 weeks and a week of review. I basically am self-taught from youtube videos, online tutorials , and some open-sourced stuff to look at. I didn’t use any kind of game-engine like cocos2d or gamesalad or anything. So it is definitely not out of reach for you :)

Did you read that, people? It took him a month starting from zero, learning to code well enough, learning enough of XCode, learning enough Objective C, learning enough of the iOS SDK, learning enough about App Store management and doing the actual work, until he had a game (Button Trial Challenges) up on the App Store! Granted, it’s a quite simple game, but that’s the trick when learning something new. Start simple and keep it simple. Get your first app out there and then you can start figuring on the next, more sophisticated contribution.

Achievments!

Yes, even if it’s simple, think of something that can make it special. In Jeff’s case that special thing is Game Center connectivity. He’s an achievements/highscore nerd (yes, they exist). Which is why Button Trial Challenges sports 100 achievments (the Game Center maximum). Giving your app something special, something from you, will help you focus and give you energy for when you get stuck. Because you will get stuck now and then. That’s how coding is.

App making takes a bit more than just coding. There’s also design, artwork, marketing, copy writing and lots of other things involved. As is evident from both mine and Jeff’s apps, we’re not really designers. (Sometimes you can get away with the minimum when it comes to design.) But we do what we can and use Twitter, Facebook, blogs and what-have-you for marketing and such.

Skilled designers, marketing wizards, word smiths and so on of course can help in making apps. But as long as they can’t code, they can’t make an app happen without a coder. The coder is the king in this new world. Learn to code and get out there and make an app!

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Series 4 Minifigures codes support

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I just sent an update of Mini Collector that makes use of the codes on the Minifigures Series 4 bags to help you keep track of your collection and avoid buying duplicates. It looks like so on the iPhone:

Some of the more similar patterns are grouped together.

Now, let’s hope Apple are quick to review this update.

Series 4 has codes!

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I just found out, via this Facebook post, that the LEGO Minifigures Series 4 bags indeed has bump/dot codes. That’s pretty sweet! Expect Mini Collector to support those codes soon.

Minifigures Series 4 support in your iPhone

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Apple just approved the upgrade to Mini Collector that enables an in-app purchase for adding Minifigures Series 4 support. For the first couple of weeks it sells for half the regular price. Just sayin’. =)

This version does not have any dot codes for revealing the contents of the Series 4 bags. It will be added in a coming update. It is included in the update pending Apple’s approval.

Collect it

See also:

Mini Collector with Series 4 support sent to Apple

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Icon@2xI just submitted a new version of Mini Collector to Apple for review. It includes an In App Purchase item with support for Minifigures Series 4 collectibles. Note that there’s, yet, no codes discovered for how to reveal the contents of the Series 4 packs. If such a method is discovered (see my question to you: LEGO Minifigures Series 4 bump codes?) I will add it to the app and anyone who buys Series 4 support now will get such an upgrade without additional charge. Also note that Series 4 support will cost $0.99 as an introductionary offer, then the price will be $1.99 (at least).

Pics or it didn’t happen? Alright, here’s one:

Series 4

No, I haven't collected any yet.

Game Center support then? Not in this first version. You have no idea how much work it is with Achievments. I totally regret that I added Game Center to the app in the first place, but I will of course continue to support it also for the coming series. Just give me some time. =)

LEGO Minifigures Series 4 bump codes?

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Yes, the Series 4 bags have codes just like the Series 3 ones have. However, it seems they are even harder to see now than they were with Series 3. Yesterday I noticed a thing that might explain why sometimes it is nigh impossible to read the bump codes and sometimes not so hard; The bottom seal is sometimes cut so that most of the code is gone. Check this image:

Two Series 4 seal cuts

Watch out for when there's not enough of the bottom seal left for the bump codes to be readable.

I doubt this is the whole story behind “there seems to be different codes between different batches”, but it sure is important to know about this.

Once you have selected a pack that has enough fold left it’s time to start Mini Collector up. =) It uses these codes to help you keep track of your collection and avoid buying duplicates. It looks like so on the iPhone:

Some of the more similar patterns are grouped together.

This article started out as a question. Kept below.

Series 4 Screenshot

Series 4 on your iPhone

As I am at work with adding Series 4 support to Mini Collector, I wonder if anyone has seen or heard anything about a dot/bump code on the orange blind packs? If you have or if you do, please holler my way.

Another question: What do you call those codes?  I call them “bump codes”, but I’ve also seen “dot codes”. Are there more names for it?

Update:

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